//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
Logger
Credits : Coder.Fail, Coder.Dias, Fenix, xCyniu, We11ngton, Mr_Supremo,
Coder.Dash, Gellin, Matrix - X, Tayp.Anonymous
///////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
Engine Entry Point : 0x460000
Engine .code Size : 0x2D3600
Engine .code Offset : 0x1000
CShell Entry Point : 0x37100000
CShell .code Size : 0x647600
CShell .code Offset : 0x1000
// [ Hook Engine ]
#define StartOptimized2D 0x54E230
#define PresentEngine 0x65BDA6
#define BeginEndScene 0x5AFD76
#define DipEngine 0x65EE5D
#define Start3D 0x54DE5F
#define EndScene 0x5AF213
// [ Engine.exe ]
#define DeviceGame 0x95E8D0
#define LTClientEXE 0x491D60
#define SendToServer 0x47BF50
#define WorldToScreen 0x49DE20
#define CursorCenter 0x7BC3C4
#define DrawPrimitive 0x7D7B1C
#define IntersectSegment 0x478977
#define GlassWall 0x5AE929
#define WireFrame 0x5BCCC9
#define RemoveTexture 0x5AE93C
#define FullBright 0x5AEAC2
#define RemoveEffects 0x5AE93C
#define Bypass 0x539BF9
// [ CShell.dll ]
#define GameStatus 0x379EACD0
#define UnlimitedAmmo 0x3747E577
#define LTClientDLL 0x379D229C
#define PlayerByIndex 0x371AA410
#define GCS 0x37A102F8
#define PlayerManager 0x37A103DC
#define PlayerStatus 0x379EFD2C
#define LocalPlayer 0x371AAE90
#define ClientInfoMgr 0x379CD9FC
#define CameraUpdate 0x37388C3F
#define WeaponMGR 0x37A39D9C
#define GetConsoleInt 0x373D9DE0
#define LTCommon 0x37A42368
#define BuildFont 0x375EC810
#define GetFontHandle 0x3739E890
#define FillFont 0x375ED4C0
#define FontECX 0x37A39C64
#define LocalPTR 0x37A4043C
#define LTCSBase 0x379D2280
#define SuperBullets 0x37482506
#define ESPNames1 0x3711FD9C
#define ESPNames2 0x3711FDCA
#define NoRecoil 0x37385B88
// [ PushToConsole ]
#define Consoles 0x379B4E30
#define Statitics 0x379B4E5C
#define FPS 0x379B4E38
#define Jump 0x379B9D30
#define PickUP 0x379C1994
#define BaseMoveAccel 0x379B9C10
#define StartAccel 0x379B9C34
#define MaxAccel 0x379B9C58
#define AccelInc 0x379B9C7C
#define WalkVel 0x379B9CA0
#define BRunVel 0x379B9CE8
#define FRunVel 0x379B9CC4
#define SRunVel 0x379B9D0C
#define DuckVel 0x379B9BC8
Endereços pegos : 56
/////////////////////////////////////////////////////////////////////////////
Logger
Credits : Coder.Fail, Coder.Dias, Fenix, xCyniu, We11ngton, Mr_Supremo,
Coder.Dash, Gellin, Matrix - X, Tayp.Anonymous
///////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
Engine Entry Point : 0x460000
Engine .code Size : 0x2D3600
Engine .code Offset : 0x1000
CShell Entry Point : 0x37100000
CShell .code Size : 0x647600
CShell .code Offset : 0x1000
// [ Hook Engine ]
#define StartOptimized2D 0x54E230
#define PresentEngine 0x65BDA6
#define BeginEndScene 0x5AFD76
#define DipEngine 0x65EE5D
#define Start3D 0x54DE5F
#define EndScene 0x5AF213
// [ Engine.exe ]
#define DeviceGame 0x95E8D0
#define LTClientEXE 0x491D60
#define SendToServer 0x47BF50
#define WorldToScreen 0x49DE20
#define CursorCenter 0x7BC3C4
#define DrawPrimitive 0x7D7B1C
#define IntersectSegment 0x478977
#define GlassWall 0x5AE929
#define WireFrame 0x5BCCC9
#define RemoveTexture 0x5AE93C
#define FullBright 0x5AEAC2
#define RemoveEffects 0x5AE93C
#define Bypass 0x539BF9
// [ CShell.dll ]
#define GameStatus 0x379EACD0
#define UnlimitedAmmo 0x3747E577
#define LTClientDLL 0x379D229C
#define PlayerByIndex 0x371AA410
#define GCS 0x37A102F8
#define PlayerManager 0x37A103DC
#define PlayerStatus 0x379EFD2C
#define LocalPlayer 0x371AAE90
#define ClientInfoMgr 0x379CD9FC
#define CameraUpdate 0x37388C3F
#define WeaponMGR 0x37A39D9C
#define GetConsoleInt 0x373D9DE0
#define LTCommon 0x37A42368
#define BuildFont 0x375EC810
#define GetFontHandle 0x3739E890
#define FillFont 0x375ED4C0
#define FontECX 0x37A39C64
#define LocalPTR 0x37A4043C
#define LTCSBase 0x379D2280
#define SuperBullets 0x37482506
#define ESPNames1 0x3711FD9C
#define ESPNames2 0x3711FDCA
#define NoRecoil 0x37385B88
// [ PushToConsole ]
#define Consoles 0x379B4E30
#define Statitics 0x379B4E5C
#define FPS 0x379B4E38
#define Jump 0x379B9D30
#define PickUP 0x379C1994
#define BaseMoveAccel 0x379B9C10
#define StartAccel 0x379B9C34
#define MaxAccel 0x379B9C58
#define AccelInc 0x379B9C7C
#define WalkVel 0x379B9CA0
#define BRunVel 0x379B9CE8
#define FRunVel 0x379B9CC4
#define SRunVel 0x379B9D0C
#define DuckVel 0x379B9BC8
Endereços pegos : 56